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Weepwillow Forest Lamp

Weepwild Dankness needed a interesting yet organic source of light to give the players visibility and direction through the moody environment, which resulted in this variety of tree. As the trees were quite large, they did not allow for a one-to-one bake and sculpt. The main bark of the tree consists of a tiling texture with vertex painted moss to give it variety and break up the tiling.

I couldn't have given this tree the extra pop that it needed without the help of my coworkers!

William Domeyer - Concept Artist
https://www.artstation.com/william_dylan

Robert Santiago - Senior Content Artist (moss texture)
https://www.artstation.com/rsantiago

David Avery - Principal Level Artist
https://www.artstation.com/davery

Omar Mazin - Associate Level Artist
https://www.artstation.com/carbonink

Stephen Cole - Lead Lighting Artist
https://www.artstation.com/thisquietreverie

Weepwillow forest lamp, single lamp variety

Weepwillow forest lamp, single lamp variety

Weepwillow forest lamp, single lamp variety

Weepwillow forest lamp, single lamp variety

Weepwillow forest lamp, double lamp variety

Weepwillow forest lamp, double lamp variety

Weepwillow forest lamp, double lamp variety

Weepwillow forest lamp, double lamp variety

Weepwillow forest lamp as seen in-game in "Weepwild Dankness"

Weepwillow forest lamp as seen in-game in "Weepwild Dankness"

Weepwillow forest lamp as seen in-game in "Weepwild Dankness"

Weepwillow forest lamp as seen in-game in "Weepwild Dankness"

Diffuse map

Diffuse map

Normal map

Normal map