Weepwild Dankness needed a interesting yet organic source of light to give the players visibility and direction through the moody environment, which resulted in this variety of tree. As the trees were quite large, they did not allow for a one-to-one bake and sculpt. The main bark of the tree consists of a tiling texture with vertex painted moss to give it variety and break up the tiling.
I couldn't have given this tree the extra pop that it needed without the help of my coworkers!
William Domeyer - Concept Artist
https://www.artstation.com/william_dylan
Robert Santiago - Senior Content Artist (moss texture)
https://www.artstation.com/rsantiago
David Avery - Principal Level Artist
https://www.artstation.com/davery
Omar Mazin - Associate Level Artist
https://www.artstation.com/carbonink
Stephen Cole - Lead Lighting Artist
https://www.artstation.com/thisquietreverie